class DamTypeAcidGunW extends KFProjectileWeaponDamageType
	abstract;

defaultproperties
{
     WeaponClass=Class'PerksSimHostOrg.AcidGunW'
     DeathString="%k killed %o (AcidGun)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=890.000000
     KDeathVel=185.000000
     KDeathUpKick=4.000000
}
